Wherein Kristi addresses how you can use icons to help your users navigate an app, improve memory recall and provide users with some visual interest while performing mundane tasks.
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Wherein Kristi addresses how you can use icons to help your users navigate an app, improve memory recall and provide users with some visual interest while performing mundane tasks.
Read MoreMeet Shirtee, a conceptual prototype of a native iPhone app to demonstrate my mobile design skills and to share the process of designing this app.
Read MoreI was thinking about how my tiny little team at PentaSafe could manage to not only re-brand and release many products on traditional software schedules, but also create new product prototypes, design new products and features, help other departments and conduct frequent, formal usability testing. This article describes how we helped change the company to such a degree that it was quickly acquired for millions of dollars.
Read MoreIn the inevitable reality of having to make technical and feature changes, don’t screw the user, to phrase it bluntly. Changing the Instagram feed to an algorithm-based guess as opposed to the chronological format users are accustomed to, has done the app no favors as data has quickly shown a decline in use.
Read MoreMaterial Design is a language developed by Google with design guidelines ad specifications that help developers create standard, good-looking experiences across a variety of devices, from very small phones to large displays.
Read MoreGood design is making something intelligible and memorable. Great design is making something memorable and meaningful.Dieter Rams